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    This is a test version of new XVM. You dont need Dokan library or .NET anymore. Run the game with original launcher.

    XVM: eXtended Visualization Mod – is a battle interface modification for the popular MMO, World of Tanks. There are over 800,000 players using the mod worldwide, with new installations every minute.

    Source: http://www.modxvm.com/en/

    Change Log

      * new macros formatting (see readme-en.txt)
          name  - macro name
          flag  - "-" for left align, else right align
                  "0" for filling with leading zeros
          width - minimum width
          prec  - maximum width for lines or number of digits after comma for numbers
          type  - type (s - string, d - decimal, f - float, ...)
          suf   - suffix added at the end
          def   - default value, set when value is absent:
        Details: <a rel="nofollow" href="http://en.wikipedia.org/wiki/Printf">en.wikipedia.org/wiki/Printf</a>
        For example:
          {{name%-16.16s}}      - cut names longer 10 chars, and fill names shorter 10 chars and align left
          {{kb%4.01f~k|----}}   - width 4 chars, exactly 1 char after comma, align right
                                  if kb==null, display "----"
      * config version increased to 5.1.0

      * dynamic circles on the minimap. Options:
          minimap/circles/artillery - maximum range of fire for artillery
          minimap/circles/shell - maximum range of shooting for autocannon and semi-automatic cannon
          minimap/circles/view - view distance (dynamically changes when switching binocular telescope)
          minimap/circles/major - removed, replaced with "view" section
        Omegaice's code was used for this component
      * new options in playersPanel for extra text fields
      * new options in playersPanel for frags formatting
      * new option playersPanel/startMode for initial players panels mode
      * new option battle/allowHpInPanelsAndMinimap - enable {{hp}}, {{hp-ratio}}, {{hp-max}}
        macros in players panels and minimap. WARNING: performance expensive

      * new macros:
        {{frags}} - current frags
        {{alive}} - 'alive' for alive, '' for dead
        {{battletier}} - guessed current battle tier
        {{squad-num}} - squad number or null if not in squad
      * macros extended: {{hp:XX}} and {{hp-max:XX}} return value normalized to XX for current battle tier
        ex.: {{hp:300}} - will return 300 for HP=700 at tier-5 battle, and for HP=3000 at tier-11 battle.
      * macros extended: value replacement - {{macro?rep}}
        ex.: "alpha": "{{alive?80|0}}" - set alpha to 80 for alive and 0 for dead
      * changed value of macro {{squad}} from '1' to 'sq'
      * removed macro {{vehicle-type}} as duplication of {{vehicle}}
      * removed macro {{vehicle-name}} as duplication of {{vehiclename}}
      * removed macro {{short-nick}} and option minimap/nickShrink as replaced by {{nick%.5s}}

      * source code now stored on <a href="http://dev.modxvm.com/">dev.modxvm.com</a>
    System: 0.9.1 | Changed: 2014-06-13
    Created: 2013-08-30
    Version: (XVM-5.3.0) 0.9.1
    Size: 12.18 MB

    Additional Info

    Last modified on Friday, 13 June 2014 14:51